Below 10%
This ore makes up less than one tenth of your mix, below the first threshold.
Trait thresholds
See how much of each ore your recipe needs to reach the 10% and 30% thresholds. Each ore counts separately, even when two ores have the same trait. Check the in-game preview for weapon or armor compatibility and whether effects can stack.
This ore makes up less than one tenth of your mix, below the first threshold.
This ore makes up at least one tenth of your mix. Check that its trait applies to the item you are forging.
This ore makes up at least three tenths of your mix. Another ore with the same trait does not add to this share.
| Trait | Planning note |
|---|---|
| Poison | Poison damage over time. |
| Armor Defense | Extra defense for armor. |
| Critical Chance | A higher chance of critical hits. |
| Low-HP Blast | An effect triggered at low health. |
| Risk Damage | Higher damage with a defensive trade-off. |
| Burn | Burn damage. |
| Explosion | Explosion damage. |
| Movement Speed | Faster movement. |
| Damage Taken Burn | A burn effect triggered by taking damage. |
| Dodge | A chance to avoid damage. |
| Smite | Bonus Smite damage on a hit. |
| Attack Speed | Faster attacks. |
| Freeze | Slows or freezes targets. |
| Night Damage | A damage bonus at night. |
| Lifesteal | Restores health when dealing damage. |