Trait thresholds

The Forge Traits

Traits are shown as material-share thresholds. The calculator labels progress at below 10%, near 10%, active at 10%, near 30%, and active at 30%.

Below 10%

The trait is visible in the mix but has not reached the first planning threshold.

10% active

The trait has enough material share to be called active by this planner.

30% active

The trait is a major part of the selected ore mix and should be watched closely.

Trait descriptions
Trait Planning note
Poison A sourced trait candidate; exact trigger text should be checked before copying as final odds.
Armor Defense A defense-oriented trait candidate found on some armor-focused ores.
Critical Chance A weapon-oriented trait candidate tied to critical-hit planning.
Low-HP Blast A defensive trigger candidate that should be verified before exact effect wording is shown.
Risk Damage A high-risk damage candidate; exact tradeoff wording remains a separate data check.
Burn A fire damage candidate used in trait-threshold planning.
Explosion An explosion damage candidate used in trait-threshold planning.
Movement Speed A mobility candidate for armor or utility-focused mixes.
Damage Taken Burn A reactive burn candidate; exact trigger wording should be rechecked.
Dodge A defensive avoidance candidate used in trait-threshold planning.